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Category Archives: Programming
Nvidia at SIGGRAPH 2023
50 years mark for SIGGRAPH, hosted this year in Los Angeles USA
Posted in Animation, Artificial Intelligence, Computer, Data Analytics, Deep Learning, GameEngine, General, JetsonNano, Machine Learning, Machine Learning, Nvidia, Programming, Unity3D, UnrealEngine
Tagged 2023, graphics, Los Angeles, nvidia, Siggraph
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Introduction to Deep Learning
MIT Deep Learning for the website link Music Generation RNNs link
Posted in Computer, Data Analytics, Deep Learning, Machine Learning, Nvidia, Programming
Tagged ai, deep learning, gpu, ML, nvidia, rtx
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Can we protect AI from our biases?
Posted in Computer, Data Analytics, General, JetsonNano, Machine Learning, Microsoft, Nvidia, Programming
Tagged ai, artificial intelligence, robin hauser, ted
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Pytorch Setup
Below are my notes and setup and screenshots as l configured my system for using and exploring Pytorch. I used: Windows 10 Latest Anaconda – the free individual edition Lenovo Legion 15 laptop with RTX 2060 w/6Gb VRAM,16Gb RAM, SSD … Continue reading
Posted in Computer, Data Analytics, Machine Learning, Nvidia, Programming
Tagged ai, ML, python, pytorch
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C++ Visual Studio UE4 Debugging
Some screenshots showing basic C++ step debugging, of a UE4 [ Unreal Engine] C++ project, using Visual Studio which opens up the solution file. F11 for Stepping through. Left Clicking the bar next to the code line number turns it … Continue reading
Posted in Computer, GameEngine, General, Microsoft, Programming, UnrealEngine, Visual Studio
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