Category Archives: Programming

Nvidia at SIGGRAPH 2023

50 years mark for SIGGRAPH, hosted this year in Los Angeles USA

Posted in Animation, Artificial Intelligence, Computer, Data Analytics, Deep Learning, GameEngine, General, JetsonNano, Machine Learning, Machine Learning, Nvidia, Programming, Unity3D, UnrealEngine | Tagged , , , , | Comments Off on Nvidia at SIGGRAPH 2023

Exploring Brad – Google’s AI Program

Here’s a summary (inputs, outputs) of my exploration of Google’s AI program called Brad.  Question: write a short story using the writing style of Chinua Achebe from the novel ‘Things fall apart’ Response: Sure, here is a short story using … Continue reading

Posted in Computer, Data Analytics, Deep Learning, Machine Learning, Programming | Tagged , , , , , , , , , , , , , , , , , , | Comments Off on Exploring Brad – Google’s AI Program

Introduction to Deep Learning

MIT Deep Learning for the website link Music Generation RNNs link  

Posted in Computer, Data Analytics, Deep Learning, Machine Learning, Nvidia, Programming | Tagged , , , , , | Comments Off on Introduction to Deep Learning

Python – Map, filter and Reduce Functions

Posted in Computer, Programming | Tagged , , , , | Comments Off on Python – Map, filter and Reduce Functions

Can we protect AI from our biases?

Posted in Computer, Data Analytics, General, JetsonNano, Machine Learning, Microsoft, Nvidia, Programming | Tagged , , , | Comments Off on Can we protect AI from our biases?

Pytorch Setup

Below are my notes and setup and screenshots as l configured my system for using and exploring Pytorch. I used: Windows 10 Latest Anaconda – the free individual edition Lenovo Legion 15 laptop with RTX 2060 w/6Gb VRAM,16Gb RAM, SSD … Continue reading

Posted in Computer, Data Analytics, Machine Learning, Nvidia, Programming | Tagged , , , | Comments Off on Pytorch Setup

C++ Visual Studio UE4 Debugging

Some screenshots showing basic C++ step debugging, of a UE4 [ Unreal Engine] C++ project, using Visual Studio which opens up the solution file. F11 for Stepping through. Left Clicking the bar next to the code line number turns it … Continue reading

Posted in Computer, GameEngine, General, Microsoft, Programming, UnrealEngine, Visual Studio | Comments Off on C++ Visual Studio UE4 Debugging