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Category Archives: Unity3D
Nvidia at SIGGRAPH 2023
50 years mark for SIGGRAPH, hosted this year in Los Angeles USA
Posted in Animation, Artificial Intelligence, Computer, Data Analytics, Deep Learning, GameEngine, General, JetsonNano, Machine Learning, Machine Learning, Nvidia, Programming, Unity3D, UnrealEngine
Tagged 2023, graphics, Los Angeles, nvidia, Siggraph
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Apple MacOS Catalina Hackintosh on a Windows 10 PC
I need to compile some final code for AR and graphics development for the Apple platform – especially the iPad tablet, but l cannot bring myself to spend the money needed for an entry level Apple laptop of apple mac … Continue reading
Posted in Apple, GameEngine, General, Microsoft, Unity3D, UnrealEngine
Tagged apple, catalina, hackintosh, hyperv, linuxmint, oracle, virtual, windows
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AR Setup – Unity
Below are configuration setup for working on AR [Augumented Reality] using Unity 3D. Version l used at the time of this article was 2019.4.17f1 LTS [ long term solution] Reference: https://docs.unity3d.com/2019.1/Documentation/Manual/android-sdksetup.html
Posted in Animation, GameEngine, General, Unity3D
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