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Category Archives: General
Iwaju
Watch this great Disney+ collaboration animation series – IWAJU featuring futuristic Lagos Nigeria
AgX vs Filmic – More Realistic Renders in Blender 4.0 | Bouncing Rays
Click here to download Blender 4.0
Nvidia at SIGGRAPH 2023
50 years mark for SIGGRAPH, hosted this year in Los Angeles USA
Posted in Animation, Artificial Intelligence, Computer, Data Analytics, Deep Learning, GameEngine, General, JetsonNano, Machine Learning, Machine Learning, Nvidia, Programming, Unity3D, UnrealEngine
Tagged 2023, graphics, Los Angeles, nvidia, Siggraph
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Canon Hybrid cameras….
R5C R6 Mark II
Enugu 2022
Visited Enugu and Achi, my home village area, and recorded lots of high quality videos using my GoPro10. Below are a bunch of HD from 4K versions on two main playlists. Encoded some using the free DaVinci Resolve program, Blender … Continue reading
Posted in Africa, Enugu, FilmMaking, GoPro, Nigeria, Photography, Travel, WestAfrica
Tagged achi, enugu, gopro, nigeria
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CHS Band Winter Performance 2022
Posted in FilmMaking, General, Music, Photography, Video Processing
Tagged band, chs, ikechukwu, jazz, music, trumpet
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Tensorflow Benchmark Tests
Below are the results of various GPU Tensorflow benchmark tests l have run. “TensorFlow is a free and open-source software library for machine learning and artificial intelligence. It can be used across a range of tasks but has a particular … Continue reading
Posted in Benchmark, Computer, General, Machine Learning, Nvidia
Tagged ai, gpu, nvidia, rtx, tensorflow
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ArchViz Ray Tracing Interior – 8K – RTX3090
Rendered this in 8k using the RTX3090, created using sample content available from EpicGames marketplace, using UnrealEngine 5
Posted in Animation, FilmMaking, GameEngine, UnrealEngine
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Blender Flip Fluids Addon Compilation
Update 7.12.2023 Due to popular requests, l have recompiled this again – Version 1.7.0 as of July 7th 2023. I currently use Blender 3.6, and l downloaded the Version 1.7.0 of Flip Fluids source from github and recompiled it using … Continue reading
Posted in Animation, Benchmark, Blender, Computer, GameEngine, General
Tagged blender, flip fluids, fluid, fluid simulation, physics
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Conda – Pytorch – Nvidia Cuda Toolkit Tests
Here are the basic commands for testing the version, and availability of Conda, Nvidia’s Cuda Toolkit and Pytorch. Below shows l am running conda 4.14.0, CUDA version 11.7, Nvidia driver 516.59 and torch 1.9.0 is installed and works.