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Tag Archives: blender
AgX vs Filmic – More Realistic Renders in Blender 4.0 | Bouncing Rays
Click here to download Blender 4.0
Blender Flip Fluids Addon Compilation
Update 7.12.2023 Due to popular requests, l have recompiled this again – Version 1.7.0 as of July 7th 2023. I currently use Blender 3.6, and l downloaded the Version 1.7.0 of Flip Fluids source from github and recompiled it using … Continue reading
Posted in Animation, Benchmark, Blender, Computer, GameEngine, General
Tagged blender, flip fluids, fluid, fluid simulation, physics
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Blender – Open Data Benchmark Test
I ran tests on two current systems l use, before hopefully the RTX3080 gets fully back in stock in USA, using Blenders Open Data benchmark results – click here to download this. The download installer is 12Mb, and this then … Continue reading
Seattle Washington via 3D
Seattle WA via a 3D application using openmaps, and blender-osm addon. I selected the area around the famous Space Needle. Work in progress. Reference video link here. Plugin documentation link here. I also used mapbox [click here] – map and … Continue reading
Cascading Water Fluid Physics Simulation in Blender
Progress log as l work through this on Blender 2.82a, using a model from Blendswap. Click here to download the open source [free] popular 3D software Blender. I’m also using this project also to stress test my new PC build. … Continue reading
Posted in Animation, Blender, General
Tagged blender, flipfluids, fluid, mantaflow, physics, simulation, water
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Video editing using Blender
Some opensource software l used for video editing include Blender 2.8.2 and Openshot. Blender is available for Linux and Windows. Openshot only runs natively on Linux. Another alternative is DaVinci Resolve. Below is the settings l used in Blender 2.8.2 … Continue reading