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Category Archives: GameEngine
Remove Nvidia PHYSX >CPU watermark
How to remove Nvidia PHYSX >CPU watermark – shown in the example below as seen while l used UE4 Editor Simply check off the setting under 3D setting.
Posted in GameEngine, General, Nvidia, UnrealEngine
Tagged cpu, gpu, nvidia, physx, watermark
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Blender – Open Data Benchmark Test
I ran tests on two current systems l use, before hopefully the RTX3080 gets fully back in stock in USA, using Blenders Open Data benchmark results – click here to download this. The download installer is 12Mb, and this then … Continue reading
Apple MacOS Catalina Hackintosh on a Windows 10 PC
I need to compile some final code for AR and graphics development for the Apple platform – especially the iPad tablet, but l cannot bring myself to spend the money needed for an entry level Apple laptop of apple mac … Continue reading
Posted in Apple, GameEngine, General, Microsoft, Unity3D, UnrealEngine
Tagged apple, catalina, hackintosh, hyperv, linuxmint, oracle, virtual, windows
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Exploring Microsoft Flight Simulator 2020
Microsoft Flight Simulator is a flight simulator developed by Asobo Studio and published by Xbox Game Studios. It is the eleventh major entry in the Microsoft Flight Simulator series, which was first released in 1982, and preceded by Flight Simulator … Continue reading
Posted in Flight Simulator, GameEngine, General, Microsoft
Tagged airplane, airport, cessna, flight, flight simulator, flightgear, microsoft, saitek, simulator, virtual, xplane, yoke
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AR Setup – Unity
Below are configuration setup for working on AR [Augumented Reality] using Unity 3D. Version l used at the time of this article was 2019.4.17f1 LTS [ long term solution] Reference: https://docs.unity3d.com/2019.1/Documentation/Manual/android-sdksetup.html
Posted in Animation, GameEngine, General, Unity3D
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Unigine Superposition Benchmark
Benchmark results from Unigine 2. This is probably the only test so far that has maxed out the VRAM on my GPU – Nvidia GTX 1080 You can click here to download the benchmark software ~2Gb.
Posted in Benchmark, GameEngine, General, UnrealEngine
Tagged benchmark, occulus, rift, unigine, vr
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Unreal Engine 5 Demo
Unreal Engine 5 Feature Highlights | Next-Gen Real-Time Demo Running on PlayStation 5 Things are getting very very “unreal” …. 🙂
Posted in Animation, GameEngine, General, UnrealEngine
Tagged game, gameengine, graphics, ue4, ue5, unreal, unrealengine
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Unreal Engine Chaos Destruction Demo
10.23.2021 Latest update Click here for a 4.26 Build Chaos source ================================== previous posting below ============================ Testing out Unreal Engine Chaos Destruction Demo. To do this, one needs to download Unreal Engine 4.23 not 4.24 etc, Click here for the … Continue reading
Posted in GameEngine, General, UnrealEngine
Tagged 4.23, build, chaos, demo, destruction, game, gameengine, unreal, unrealengine, visual studio
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