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Author Archives: Steve Mbah
DaVinci Resolve Resources Snapshot
I use DaVinci Resolve 16 for video postprocessing, heres a snapshot of DaVinci Resolve Resources needs – essentially you need a powerful CPU and a good graphics card. I currently use the AMD Ryzen 9 3900X 12-Core processor and the … Continue reading
Posted in DaVinciResolve, General, Video Processing
Tagged amd, davinci, editor, gtx1080, nvidia, processing, processor, resolve, ryzen, video
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The Knoll Loop – Lincoln City – DJI Drone Video
God’s Thumb / The Knoll Loop – Lincoln City – DJI Drone Video [11.08.2020] Music: I Move On/Sintel/Blender Jan Morgenstern/Performed by Helena Fix
Posted in DaVinciResolve, Drones, Video Processing
Tagged dji, drone, gods thumb, hike, lincoln city, spark, video
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Drone Video Processing using DaVinci Resolve 16
Recent Drone Video Processing using DaVinci Resolve 16. Note, l initially transcoded the drone MP4 files to Apple prores, which took quite a lot of space! I used a trial version of Adobe Media encoder for that. Drone video will … Continue reading
Posted in DaVinciResolve, Video Processing
Tagged davinci, drone, processing, prores, resolve, video
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Remove Nvidia PHYSX >CPU watermark
How to remove Nvidia PHYSX >CPU watermark – shown in the example below as seen while l used UE4 Editor Simply check off the setting under 3D setting.
Posted in GameEngine, General, Nvidia, UnrealEngine
Tagged cpu, gpu, nvidia, physx, watermark
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Blender – Open Data Benchmark Test
I ran tests on two current systems l use, before hopefully the RTX3080 gets fully back in stock in USA, using Blenders Open Data benchmark results – click here to download this. The download installer is 12Mb, and this then … Continue reading
Apple MacOS Catalina Hackintosh on a Windows 10 PC
I need to compile some final code for AR and graphics development for the Apple platform – especially the iPad tablet, but l cannot bring myself to spend the money needed for an entry level Apple laptop of apple mac … Continue reading
Posted in Apple, GameEngine, General, Microsoft, Unity3D, UnrealEngine
Tagged apple, catalina, hackintosh, hyperv, linuxmint, oracle, virtual, windows
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Create and manage a VPN gateway on Microsoft Azure using PowerShell
Screenshots showing creating and managing a VPN gateway using Powershell on Microsoft Azure, based on this tutorial – click here. “Azure VPN gateways provide cross-premises connectivity between customer premises and Azure. This tutorial covers basic Azure VPN gateway deployment items … Continue reading
Nigeria At 60
Nigeria gained independence from the United Kingdom on 1 October 1960, as the Federation of Nigeria, while retaining the British monarch, Elizabeth II, as nominal head of state and Queen of Nigeria. Independent Nigeria’s founding government was a coalition of conservative parties: the Northern People’s … Continue reading
Posted in Africa, Enugu, Nigeria, WestAfrica
Tagged 60, africa, british, colonization, colony, freedom, independence day, nigeria, october, wakanda, west africa
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Adobe Lightroom Catalog Space Storage Analysis
I have a lot of pics, cataloged by year from 1999 to 2020, with each years folder containing subfolders by month, then by day and by 4-5 cameras etc. This structure works for me, and allows me to locate a … Continue reading
Pi – to 10 Billion Digits
The number π (/paɪ/) is a mathematical constant. It is defined as the ratio of a circle’s circumference to its diameter, and it also has various equivalent definitions. It appears in many formulas in all areas of mathematics and physics. … Continue reading